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Forest Guardian

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Description

DS4P -> Reality/LuxRender to 2000S/p

I combined G2F with DH2 to create the centaur. A lot of facets of each of the figures were hidden using the Polygon Group Editor, and a couple D-Forms closed up the neck from DH2 around G2F's waist. I then enabled smoothing and collision on DH2 with the collision target set to G2F to get the neck to shrink-wrap around the waist. G2F is parented to the Neck1 bone in DH2. G2F shifts a bit when posing the horse body, but it's not too much work to re-adjust her relative position. Of course, there's no blend between the horse and human skin textures doing it this way. I hid most of the transition line with the belt (fit to G2F, but with collision target set to DH2), but as can be seen, the belt is on an angle so can't really hide all of it.
Image size
2560x1440px 4.38 MB
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© 2013 - 2024 cwichura
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